Hello, I'm Taylor!

I'm an industrial designer turned UX designer — my journey began as a kid, with cute little doodles & a camera. In high school, you could find me in the 3D arts studio, photography club, or computer graphics class.
I appreciate beauty in many forms — I find it in the places I travel, a little sweet treat, typography, fashion, everyday items; it's been years of building my personal taste and discovering what forms of beauty resonate with me.
Problem-solving feels innate to who I am — as an eldest daughter, I naturally took on the role of fixing things and trying to make life easier for those around me. Design brings these two parts of me together; it allows me to solve problems thoughtfully, while crafting beautiful and meaningful experiences.
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experience
Microsoft (Teams for Education)
UX Designer (03.2024 - 9.2024)
Microsoft Advanced Prototyping Center
Print Technician (2021 - 2022)
Boeing Advanced Prototyping Center
Industrial Designer (2018 - 2020)
Kloa
UI/UX Design Intern (2019)
Onda Origins Strategy Project
Product and Experience Design Intern (2019)
skills
Experience Design
UX/UI, Wireframing, Prototyping
Research
Workshops, User Testing, Design Sprints, Surveying
Industrial Design
Product Sketching, 3D Modeling/Rendering, Rapid Prototyping
Branding
Logo, Illustration, Packaging, Brand Guidelines
toolkit
Figma
UX/UI, Wireframing, Prototyping
Adobe Creative Suite
Photoshop, Illustrator, Premiere Pro, InDesign, AfterEffects
Webflow / Framer
Blender / Solidworks / Rhinoceros 3D
Keyshot
education
General Assembly UXDI Immersive
UXDI Fellow (2023)
University of Washington
BDes in Industrial Design (2020)