Hello, I'm Taylor!

I'm an industrial designer turned UX designer — my journey began as a kid, with cute little doodles & a camera. In high school, you could find me in the 3D arts studio, photography club, or computer graphics class.


I appreciate beauty in many forms — I find it in the places I travel, a little sweet treat, typography, fashion, everyday items; it's been years of building my personal taste and discovering what forms of beauty resonate with me.


Problem-solving feels innate to who I am — as an eldest daughter, I naturally took on the role of fixing things and trying to make life easier for those around me. Design brings these two parts of me together; it allows me to solve problems thoughtfully, while crafting beautiful and meaningful experiences.


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RESUME • RESUME • RESUME • RESUME •

experience

Microsoft (Teams for Education)

UX Designer (03.2024 - 9.2024)

Microsoft Advanced Prototyping Center

Print Technician (2021 - 2022)

Boeing Advanced Prototyping Center

Industrial Designer (2018 - 2020)

Kloa

UI/UX Design Intern (2019)

Onda Origins Strategy Project

Product and Experience Design Intern (2019)

skills

Experience Design

UX/UI, Wireframing, Prototyping

Research

Workshops, User Testing, Design Sprints, Surveying

Industrial Design

Product Sketching, 3D Modeling/Rendering, Rapid Prototyping

Branding

Logo, Illustration, Packaging, Brand Guidelines

toolkit

Figma

UX/UI, Wireframing, Prototyping

Adobe Creative Suite

Photoshop, Illustrator, Premiere Pro, InDesign, AfterEffects

Webflow / Framer

Blender / Solidworks / Rhinoceros 3D

Keyshot

education

General Assembly UXDI Immersive

UXDI Fellow (2023)

University of Washington

BDes in Industrial Design (2020)